— (Senior Thesis) Spare is a 3D printed board game that teaches one how to become more ambidextrous under the pressure of competition. The elements of tactility, quick thinking, and competition asks the players to disregard perfection and to prioritize a steady hand and mind that they otherwise would never use so demandingly.
Digital assets I worked on at my time at NBC under the Oxygen and Sprout Networks.
— During my graphic design internship at DKNY, I was able to propose a new packaging design for their watches. Encompassed around the idea of "the missing piece" which was used for their Spring 2016 Collection and Show, this city-esque design incorporates that key detail.
—Poster designs for a series of hypothetical personal development lectures based on Balancing Work and Life, The Art of Patience, and Managing Anger. (I do not own the photography)
— Exploring jewelry and metal, this is a collection of my knowledge and skills I have attained from my studies in Florence, Italy and at Parsons School of Design. Varying techniques from mokume, texture transferring, stone inlay, and enameling, I hope to explore gold smithing next.
— Wherwe is a service providing travelers with an in-depth experience of a culture, a people, and an authentic place by a local who shares the same interests as them.
— Various logos developed for music artists, media entertainment companies, and photographers